You find yourself in a terrible situation—kidnapped by an unknown assassin. However, instead of killing you right away, he gives you a chance to live by asking you psychological questions. Your fate depends on how well you comprehend his characteristics and respond in ways that draw his interest.

The assassin will pose six questions, each offering five possible responses. Your choices will either earn or deduct points, though these points remain hidden. If you accumulate a certain threshold or higher, the assassin will take an interest in you and set you free. Fail to meet his standards, and he will eliminate you.


GDD: https://docs.google.com/document/d/1QROQ0z4SeuGZ5RwYrcbz-JdzepsyRgsBTwiBvpC5V0o/...

This game is new. Please let me know if there is anything I can do to improve the game, such as adding a different mechanism that doesn't involve questions. Thank you  (●'◡'●)

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